For those of you who've downloaded and played Toblo, here's the postmortem.
A postmortem's a report, usually a reflection on the history of development, what went right and wrong, so that other teams and the development team in particular, can learn from mistakes made.
If you're making a game (whether for a school project/assignment or commercially), postmortems are essential.
A postmortem's a report, usually a reflection on the history of development, what went right and wrong, so that other teams and the development team in particular, can learn from mistakes made.
If you're making a game (whether for a school project/assignment or commercially), postmortems are essential.
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