Wednesday, 25 February 2009

Contest: Mission Darkstar

Earlier this semester, the organisers of the Heritage Gaming Contest came down to give a briefing about Mission Darkstar.

The deadline for proposals has been extended to next Monday, 9th March 2009.

Check the proposal requirements and submission here!

Tuesday, 24 February 2009

DigiPen School Tours, March 2009

DigiPen is organising school tours that cover introduction to the game industry. These are small group tours, with only 40 students per visit.

Please send me an email (check Blackboard) to let me know if you are interested.

"QUOTE"

We would like to extend an invitation to your students to attend a school tour organised by DigiPen Institute of Technology Singapore in March. DigiPen Institute of Technology, a long-standing pioneer and global leader in the field of digital entertainment higher education, offers graduate and undergraduate degrees in game development, computer engineering, game design and production animation. DigiPen, headquartered in Redmond, Washington, USA, has opened a branch campus in Singapore in 2008.

The school tour will be conducted at DigiPen daily from 8th to 13th of March 2009. There are 2 sessions for each day:
1) 10am to 1pm
2) 2pm to 5pm

Please note that the school tour is only limited to 40 students per visit. Registration for the school tour is carried out on a first come first serve basis. Some background information and the program line-up is included below for your perusal.

Background
Computer/Video games have been a part of human culture for many decades now - evolving from simple single player games to massively multiplayer online games. During this period, the game industry has grown to a global industry with an annual income exceeding US$18 billion in the U.S. and US$35 billion on a worldwide basis. Game development is a serious and compelling occupation requiring highly specialized cross-disciplinary teams consisting of individuals spanning a wide array of subjects including computer science, computer engineering, mathematics, physics, fine arts, humanities, social sciences, and game design theory. Individuals interested in entering the games industry must be well prepared and educated to solve the myriad technical challenges that arise in the design and development of games. There is an increasing demand for such well-educated and skilled professionals for the entertainment/simulation software and other digital media industries in Singapore and abroad.

The DigiPen School Activity aims to provide students a platform in understanding how today's digital games and interactive experiences are created.

Program for one session

30 mins
Explore the game industry
This session will cover:
-Game development process
-Fields of study and different career options

1 hr 30 mins
Games Preview Session
Students will have the opportunity to play award-winning games created by DigiPen ProjectFUN students and DigiPen undergraduate students

1 hr
Introduction to ProjectFUN Workshop
Academically, these workshops help student develop problem-solving skills and enhance their thinking processes. In addition, students discover the role of mathematics, physics, and arts and the importance of the integration of these academic subjects in the field of software engineering.

"END QUOTE"

Wednesday, 18 February 2009

Fantazzztic Ads Awards 2009, Granado Espada

IAH Games is organising a Machinima contest using Granado Espada engine, called Fantazzztic Ads Awards 2009

If you're a graduating student and have time on your hands, get on board and working on your video!

Friday, 13 February 2009

Thursday, 5 February 2009