Thursday, 21 May 2009

Achievements Unlocked!

Just yesterday during my XNA Game Studio class, a student asked me if we could include achievements in his Xbox 360 XNA game... yes, you know what he was thinking... 2 million gazillion gamer points!

Unfortunately, no. That's not possible with community games... yet. :)

That brought back fond memories of a spoof of metagaming late 2008.

Monday, 18 May 2009

So, you wanna be a Game Designer?

Read this article on what it takes to become a game designer in the real world.

Friday, 15 May 2009

Article: Making a Better Community Game

Xbox LIVE Community Games are a great place for budding game developers to show their talents, but very often, their games fall short in sales.

Ryan Langley's article on how to make our games better is a must read for XNA developers.

Thursday, 7 May 2009

How to draw Transparent Objects?

Someone asked me recently how to draw transparent 3D Objects in XNA.

Shawn Hargreaves has a good blog entry that describes the different approaches you can take, and the steps to do so in XNA.