Monday, 22 November 2010
Sunday, 17 October 2010
Galaxy Bunnies for Windows Phone 7 (WP7) V1.2 Published on Windows Phone Marketplace!
Thursday, 29 July 2010
Xbox 360 Game Development Workshop 16 Aug - 15 Sept 2010
Here's a chance to get hands-on experience to program, build and deploy your own Xbox 360 game in a 30-hour workshop I'll be conducting in August - September.
Find out more at www.cet.sp.edu.sg or email pace_marketing@sp.edu.sg.
Here's the print-ad that went out on yesterday, 28 July 2010.
Wednesday, 21 April 2010
Friday, 9 April 2010
Learning Challenge by Disney Research
Check it out, and let me know if you're interested.
Tuesday, 23 March 2010
Singapore Android Developer Challenge 2010

NTU and Motorola Singapore are hosting the 1st Singapore Android Developer Challenge.
Form a team and ask (very nicely) one of your lecturers to be a mentor.
Friday, 19 March 2010
National Infocomm Competition Launch 2010!

Friday, 19 February 2010
Gambit Playtesting 2010
Go register for a chance to get a first look at the coolest games, some goodies, and some CCA points as well.
Drop me a line here once you've registered!
Friday, 29 January 2010
Tobe's Vertical Adventure Released
http://tobesadventure.squarespace.com/
Credits : http://tobesadventure.squarespace.com/credits/
Soh Yiheng, Ikhwan and Nicholas Sim worked on the title after their graduation while waiting for NSF enlistment.
The company, Rayteoactive, was so impressed by their contribution that Raymond (founder) asked for internship and FYP collaborations.
The game is available on Xbox LIVE Indie games channel - go get a trial and buy it!
Wednesday, 2 December 2009
Gambit 2010 Opportunities Coming Up!
Prepare in advance and let me know if you are dying to join!
Friday, 30 October 2009
Tribe Studios looking for students or graduates to help in 2nd Life
Mr Jeremiah Seah is looking for some SP students or SP grads who can help out from now till mid Nov 2009 to develop some Second Life components.
If you're interested, drop a comment here, or email me direct.
Wednesday, 14 October 2009
Student Explorer Grant for games - up to S$50,000 funding
Turn your ideas into a business venture!
Presented by the SMART Innovation Centre
Do you have an exciting game or web application? Do you want to be an entrepreneur? The Explorer Grant will assist individual students or groups of students explore further development and commercialization of innovative games and web applications originated by them. The Explorer Grant will provide up to S$50,000 in funding to develop commercial prototypes, evaluate go-to-market strategies so that your game or web application can be licensed to an existing company or form the basis of a start-up company.
The Explorer Grant recipients will also be provided with business expertise, guidance on intellectual property, and networking opportunities with the Singapore and international venture capital community.
Important Dates
- 14 September 2009: Grant submission opens
- 30 October 2009: Grant closes, 5pm (Singapore time)
- 30 January 2010: Award Grant
Eligibility
Full time undergraduate or graduate students at:
- Massachusetts Institute of Technology
- Nanyang Technological University
- National University of Singapore
- Singapore Management University
- Nanyang Polytechnic
- Ngee Ann Polytechnic
- Republic Polytechnic
- Singapore Polytechnic
- Temasek Polytechnic
- Other Singapore institutes and recent graduates can be considered
You must identify a faculty member at your institute to act as a Faculty Mentor.
You can work in student teams or individuals. If working as a team, a team leader must be identified. Teams from multiple institutes/universities can be formed.
Submission Process
The proposal must be submitted electronically to explorergrants@smart.mit.edu by 30th October, 2009, 5pm, Singapore time.
For inquiries about the grant program, contact Howard Califano at howard.califano@smart.mit.edu or visit our website at http://web.mit.edu/smart/innovationcentre for more information.
Monday, 14 September 2009
QA Tester Positions Open at MIT Gambit Game Lab
MIT Gambit Game Lab is looking for game testers, with goodies to boot! Let me know if you're involved and you might even get CCA points for it!
The Singapore-MIT Gambit Game Lab is a collaboration between the Massachusetts Institute of Technology and the government of Singapore.
Singapore-MIT Gambit Game Lab is inviting students to be Quality Assurance testers for their games. These testing sessions would help expose students to the development processes of the game industry, and give them valuable feedback on how to improve their games. All students selected for the sessions will receive tokens of appreciation, which include movie tickets and other vouchers.
Students can register for the game testing sessions at http://tiny.cc/gambitplaytesting.
Thursday, 23 July 2009
DIT GD Graduate's work post-mortem on Game Developer Magazine's Career Guide
http://gamedeveloper.texterity.com/gamedeveloper/2009fall/
Game Developer Magazine's annual Career Guide has featured Law Kok Chung's teams' Akrasia, the game made during his attachment at MIT-Gambit labs in Boston, USA. See page 22 onwards.
You can download a copy for offline reading as well.
Thursday, 21 May 2009
Achievements Unlocked!
Unfortunately, no. That's not possible with community games... yet. :)
That brought back fond memories of a spoof of metagaming late 2008.
Monday, 18 May 2009
So, you wanna be a Game Designer?
Friday, 15 May 2009
Article: Making a Better Community Game
Ryan Langley's article on how to make our games better is a must read for XNA developers.
Thursday, 7 May 2009
How to draw Transparent Objects?
Shawn Hargreaves has a good blog entry that describes the different approaches you can take, and the steps to do so in XNA.
Thursday, 30 April 2009
Visual Factory Hiring Software Developers
Interactive Digital Media - Software Developers (Engine Module) - 2 Positions
Technical Skills:
• Highly proficient in C++ programming
• Sound knowledge of Object Oriented Technologies (Design & Implementation)
• Highly disciplined and able to write cross platform codes (including XP, Vista, Fedora & MAC OS)
• Sound knowledge of Gaming Technologies (including Graphics, AI, Physics & Camera Control)
Soft Skills:
• Highly motivated
• Optimist & positive mindset
• Good communication & interpersonal skills
Preference will be given to candidates with at least 2-3 years of working experience in Software Development & a sound knowledge & interest in computer graphics and game programming.
Successful candidates can expect a rewarding & challenging career with our company, which is actively engaged in the Interactive Digital Media sector with an attractive annual compensation package up to S$36,000.
Interested candidates can submit their resumes to the following email: recruit@visualfactory.com.sg"

